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Publications - Assembling Molecules in Atomix is Hard

Reference:

Markus Holzer and Stefan Schwoon. Assembling molecules in Atomix is hard. Theoretical Computer Science, 303(3):447–462, February 2004.

Abstract:

It is shown that assembling molecules in the Atomix game can be used to simulate finite automata. In particular, an instance of Atomix is constructed that has a solution if and only if the non-emptiness intersection problem for finite automata is solvable. This shows that the game under consideration is PSPACE-complete, improving a recent result of Hüffner et al. Thus, there are Atomix games which have superpolynomially long optimal solutions. We also give an easy construction of Atomix game levels whose optimal solutions meet the worst case.

Suggested BibTeX entry:

@article{HS04a,
    author = {Markus Holzer and Stefan Schwoon},
    journal = {Theoretical Computer Science},
    month = {February},
    number = {3},
    pages = {447--462},
    title = {Assembling Molecules in {A}tomix is Hard},
    volume = {303},
    year = {2004}
}

Tech report version
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